Version 1.4.4

Bugfix: in function lower the time slept was 1/10th of what is neccesary. Now it is multiplied by 100000 instead od 10000.
This commit is contained in:
2021-08-30 21:05:01 +02:00
parent da56a0eb10
commit 0168aadc28

View File

@@ -55,6 +55,6 @@ void press_button (buttons b)
void lower (shutter *r)
{
press_button (down);
usleep (r->percentage * r->rolltime_down * 10000);
usleep (r->percentage * r->rolltime_down * 100000);
press_button (stop);
}