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Version 1.4
Reworked channel changing: now it tracks the current ch. and resets only once. This makes the program to finish faster. Added rolltime_down and percentage values to shutter structure: now the schedule file needs to contain a percentage column after the timestamp for lowering, and a rolltime needs to be defined for each shutter in the beginning of the program. When lowering shutters, there's a calculation to sleep until the desired percentage is reached, when the shutter is stopped The way to deactivate shutters has changed: now you need to set the percentage to 0.
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33
shutter.h
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33
shutter.h
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//
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// Created by lacko on 08/08/2021.
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//
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#ifndef _REDONY_H_
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#define _REDONY_H_
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#include <time.h>
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typedef char byte;
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typedef struct ido {
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byte tm_hour;
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byte tm_min;
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} ido;
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typedef struct redony {
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byte ch;
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ido up;
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ido down;
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byte rolltime_up; //measured in seconds
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byte rolltime_down; //measured in seconds
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byte percentage;
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} redony;
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typedef enum buttons {
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up = 17,
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stop,
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down,
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prev,
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next
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} buttons;
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#endif //_REDONY_H_
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